Delete .suckless/patch/config.h
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/*
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*
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**
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** All credits to suckless.org and Swindles McCoop
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** Coasteen's DWM configuration
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** https://www.github.com/coasteen/suckless/
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** __ _ _
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** ___ ___ _ __ / _(_) __ _ | |__
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** / __/ _ \| '_ \| |_| |/ _` | | '_ \
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** | (_| (_) | | | | _| | (_| |_| | | |
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** \___\___/|_| |_|_| |_|\__, (_)_| |_|
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** |___/
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**
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*
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*/
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/* appearance */
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static const unsigned int borderpx = 3; /* border pixel of windows */
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static const unsigned int snap = 0; /* snap pixel */
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static const unsigned int barborderpx = 3; /* border pixel of bar */
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static const int swallowfloating = 1; /* 1 means swallow floating windows by default */
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static const unsigned int gappih = 10; /* horiz inner gap between windows */
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static const unsigned int gappiv = 10; /* vert inner gap between windows */
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static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
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static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */
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static const int smartgaps_fact = 1; /* gap factor when there is only one client; 0 = no gaps, 3 = 3x outer gaps */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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/* Status is to be shown on: -1 (all monitors), 0 (a specific monitor by index), 'A' (active monitor) */
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static const int statusmon = 'A';
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/* Indicators: see patch/bar_indicators.h for options */
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static int tagindicatortype = INDICATOR_NONE;
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static int tiledindicatortype = INDICATOR_NONE;
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static int floatindicatortype = INDICATOR_NONE;
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static const char *fonts[] = { "monospace:size=9" };
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static const char dmenufont[] = "monospacee:size=9";
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static char c000000[] = "#000000"; // placeholder value
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static char normfgcolor[] = "#bbbbbb";
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static char normbgcolor[] = "#222222";
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static char normbordercolor[] = "#444444";
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static char normfloatcolor[] = "#db8fd9";
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static char selfgcolor[] = "#eeeeee";
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static char selbgcolor[] = "#005577";
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static char selbordercolor[] = "#005577";
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static char selfloatcolor[] = "#005577";
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static char titlenormfgcolor[] = "#bbbbbb";
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static char titlenormbgcolor[] = "#222222";
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static char titlenormbordercolor[] = "#444444";
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static char titlenormfloatcolor[] = "#db8fd9";
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static char titleselfgcolor[] = "#eeeeee";
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static char titleselbgcolor[] = "#005577";
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static char titleselbordercolor[] = "#005577";
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static char titleselfloatcolor[] = "#005577";
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static char tagsnormfgcolor[] = "#bbbbbb";
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static char tagsnormbgcolor[] = "#222222";
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static char tagsnormbordercolor[] = "#444444";
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static char tagsnormfloatcolor[] = "#db8fd9";
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static char tagsselfgcolor[] = "#eeeeee";
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static char tagsselbgcolor[] = "#005577";
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static char tagsselbordercolor[] = "#005577";
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static char tagsselfloatcolor[] = "#005577";
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static char hidnormfgcolor[] = "#005577";
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static char hidselfgcolor[] = "#227799";
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static char hidnormbgcolor[] = "#222222";
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static char hidselbgcolor[] = "#222222";
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static char urgfgcolor[] = "#bbbbbb";
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static char urgbgcolor[] = "#222222";
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static char urgbordercolor[] = "#ff0000";
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static char urgfloatcolor[] = "#db8fd9";
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static const unsigned int baralpha = 0xd0;
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static const unsigned int borderalpha = OPAQUE;
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static const unsigned int alphas[][3] = {
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/* fg bg border */
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[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeHidNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeHidSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeUrg] = { OPAQUE, baralpha, borderalpha },
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};
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static char *colors[][ColCount] = {
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/* fg bg border float */
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[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
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[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
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[SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor },
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[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
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[SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor },
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[SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor },
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[SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 },
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[SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 },
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[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
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};
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static const char *const autostart[] = {
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//"sh", "-c", "$HOME/.xprofile", NULL,
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NULL /* terminate */
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};
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const char *spcmd1[] = {"st", NULL };
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static Sp scratchpads[] = {
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/* name cmd */
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{"spterm", spcmd1},
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};
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/* Tags
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* In a traditional dwm the number of tags in use can be changed simply by changing the number
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* of strings in the tags array. This build does things a bit different which has some added
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* benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c.
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*
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* Examples:
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*
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* 1) static char *tagicons[][NUMTAGS*2] = {
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* [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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* }
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*
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* 2) static char *tagicons[][1] = {
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* [DEFAULT_TAGS] = { "•" },
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* }
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*
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* The first example would result in the tags on the first monitor to be 1 through 9, while the
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* tags for the second monitor would be named A through I. A third monitor would start again at
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* 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags
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* count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in
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* the array. This can be changed to *3 to add separate icons for a third monitor.
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*
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* For the second example each tag would be represented as a bullet point. Both cases work the
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* same from a technical standpoint - the icon index is derived from the tag index and the monitor
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* index. If the icon index is is greater than the number of tag icons then it will wrap around
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* until it an icon matches. Similarly if there are two tag icons then it would alternate between
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* them. This works seamlessly with alternative tags and alttagsdecoration patches.
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*/
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static char *tagicons[][NUMTAGS] = {
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[DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" },
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[ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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[ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" },
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};
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/* There are two options when it comes to per-client rules:
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* - a typical struct table or
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* - using the RULE macro
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*
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* A traditional struct table looks like this:
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* // class instance title wintype tags mask isfloating monitor
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* { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 },
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* { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 },
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*
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* The RULE macro has the default values set for each field allowing you to only
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* specify the values that are relevant for your rule, e.g.
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*
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* RULE(.class = "Gimp", .tags = 1 << 4)
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* RULE(.class = "Firefox", .tags = 1 << 7)
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*
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* Refer to the Rule struct definition for the list of available fields depending on
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* the patches you enable.
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*/
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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* WM_WINDOW_ROLE(STRING) = role
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* _NET_WM_WINDOW_TYPE(ATOM) = wintype
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*/
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RULE(.wintype = WTYPE "DIALOG", .isfloating = 1)
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RULE(.wintype = WTYPE "UTILITY", .isfloating = 1)
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RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
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RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
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//RULE(.class = "Gimp", .tags = 1 << 4)
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//RULE(.class = "Firefox", .tags = 1 << 7)
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RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
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};
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/* Bar rules allow you to configure what is shown where on the bar, as well as
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* introducing your own bar modules.
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*
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* monitor:
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* -1 show on all monitors
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* 0 show on monitor 0
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* 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?)
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* bar - bar index, 0 is default, 1 is extrabar
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* alignment - how the module is aligned compared to other modules
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* widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions
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* name - does nothing, intended for visual clue and for logging / debugging
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*/
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static const BarRule barrules[] = {
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/* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */
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{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" },
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{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" },
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{ statusmon, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, NULL, "status" },
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{ -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, NULL, "wintitle" },
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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};
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = {
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"dmenu_run",
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"-m", dmenumon,
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"-fn", dmenufont,
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"-nb", normbgcolor,
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"-nf", normfgcolor,
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"-sb", selbgcolor,
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"-sf", selfgcolor,
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NULL
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};
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static const char *termcmd[] = { "st", NULL };
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static const char *caja[] = { "caja", NULL };
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//static const char *floorp[] = { "floorp", NULL };
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static const char *firemenu[] = { "firemenu", NULL };
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///////////////////////////////////////////////KEYBINDS//////////////////////////////////////////////
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#include <X11/XF86keysym.h>
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//different commands per OS
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#ifdef __linux__
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#define VOL_UP "pamixer --allow-boost -i 10; kill -44 $(pidof dwmblocks)"
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#define XK_UP "pamixer --allow-boost -i 5; kill -44 $(pidof dwmblocks)"
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#define VOL_DOWN "pamixer --allow-boost -d 10; kill -44 $(pidof dwmblocks)"
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#define XK_DOWN "pamixer --allow-boost -d 5; kill -44 $(pidof dwmblocks)"
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#define VOL_MUTE "pamixer -t; kill -44 $(pidof dwmblocks)"
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#define VOL_KILL "kill -44 $(pidof dwmblocks)"
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#elif __OpenBSD__
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#define VOL_UP "sndioctl output.level=+0.10; pkill -SIGUSR1 dwmblocks"
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#define XK_UP "sndioctl output.level=+0.05; pkill -SIGUSR1 dwmblocks"
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#define VOL_DOWN "sndioctl output.level=-0.10; pkill -SIGUSR1 dwmblocks"
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#define XK_DOWN "sndioctl output.level=-0.05; pkill -SIGUSR1 dwmblocks"
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#define VOL_MUTE "sndioctl output.mute=!; pkill -SIGUSR1 dwmblocks"
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#define VOL_KILL "pkill -SIGUSR1 dwmblocks"
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#elif __FreeBSD__
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#define VOL_UP "sndioctl output.level=+0.10"
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#define XK_UP "sndioctl output.level=+0.05"
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#define VOL_DOWN "sndioctl output.level=-0.10"
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#define XK_DOWN "sndioctl output.level=-0.05"
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#define VOL_MUTE "sndioctl output.level=-1"
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#define VOL_KILL "pkill -SIGUSR2 dwmblocks"
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#endif
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static Key keys[] = {
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/*modifierkey function argument */
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{ Mod4Mask|ShiftMask, XK_r, spawn, {.v = firemenu } },
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{ MODKEY, XK_f, spawn, {.v = caja } },
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{ MODKEY, XK_r, spawn, {.v = dmenucmd } },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } },
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{ MODKEY, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } },
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{ MODKEY, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } },
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{ MODKEY, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } },
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{ MODKEY|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } },
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{ MODKEY|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } },
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{ MODKEY|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } },
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{ MODKEY|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
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{ MODKEY|ControlMask, XK_grave, setscratch, {.ui = 0 } },
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{ MODKEY|ShiftMask, XK_grave, removescratch, {.ui = 0 } },
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{ MODKEY, XK_w, togglefullscreen, {0} },
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{ MODKEY, XK_0, view, {.ui = ~SPTAGMASK } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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||||||
TAGKEYS( XK_5, 4)
|
|
||||||
TAGKEYS( XK_6, 5)
|
|
||||||
TAGKEYS( XK_7, 6)
|
|
||||||
TAGKEYS( XK_8, 7)
|
|
||||||
TAGKEYS( XK_9, 8)
|
|
||||||
|
|
||||||
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
|
|
||||||
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
|
|
||||||
{ MODKEY|ShiftMask, XK_q,quit, {0} },
|
|
||||||
//{ MODKEY, XK_b, spawn, {.v = floorp} },
|
|
||||||
{ MODKEY, XK_b, spawn, SHCMD("brave") },
|
|
||||||
{ MODKEY, XK_m, togglebar, {0} },
|
|
||||||
{ MODKEY, XK_o, incnmaster, {.i = +1 } },
|
|
||||||
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
|
|
||||||
{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
|
|
||||||
{ MODKEY, XK_s, killclient, {0} },
|
|
||||||
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
|
|
||||||
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
|
|
||||||
{ MODKEY|ShiftMask, XK_Return, togglescratch, {.ui = 0 } },
|
|
||||||
{ 0, XK_F12, togglescratch, {.ui = 0 } },
|
|
||||||
|
|
||||||
//volume control
|
|
||||||
{ Mod1Mask, XK_equal, spawn, SHCMD(VOL_UP) },
|
|
||||||
{ Mod1Mask, XK_minus, spawn, SHCMD(VOL_DOWN) },
|
|
||||||
{ Mod1Mask, XK_minus, spawn, SHCMD(VOL_DOWN) },
|
|
||||||
{ 0, XF86XK_AudioMute, spawn, SHCMD(VOL_MUTE) },
|
|
||||||
{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD(XK_UP) },
|
|
||||||
{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD(XK_DOWN) },
|
|
||||||
//lock
|
|
||||||
{ MODKEY|ShiftMask, XK_l, spawn, SHCMD("slock") },
|
|
||||||
{ 0, XK_Print, spawn, SHCMD("screenie") },
|
|
||||||
};
|
|
||||||
/////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/* button definitions */
|
|
||||||
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
|
|
||||||
static Button buttons[] = {
|
|
||||||
/* click event mask button function argument */
|
|
||||||
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
|
|
||||||
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
|
|
||||||
{ ClkWinTitle, 0, Button2, zoom, {0} },
|
|
||||||
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
|
|
||||||
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
|
|
||||||
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
|
|
||||||
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
|
|
||||||
{ ClkTagBar, 0, Button1, view, {0} },
|
|
||||||
{ ClkTagBar, 0, Button3, toggleview, {0} },
|
|
||||||
{ ClkTagBar, MODKEY, Button1, tag, {0} },
|
|
||||||
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
|
|
||||||
};
|
|
||||||
|
|
||||||
/* signal definitions */
|
|
||||||
/* signum must be greater than 0 */
|
|
||||||
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
|
|
||||||
static Signal signals[] = {
|
|
||||||
/* signum function */
|
|
||||||
{ "focusstack", focusstack },
|
|
||||||
{ "setmfact", setmfact },
|
|
||||||
{ "togglebar", togglebar },
|
|
||||||
{ "incnmaster", incnmaster },
|
|
||||||
{ "togglefloating", togglefloating },
|
|
||||||
{ "focusmon", focusmon },
|
|
||||||
{ "tagmon", tagmon },
|
|
||||||
{ "zoom", zoom },
|
|
||||||
{ "incrgaps", incrgaps },
|
|
||||||
{ "incrigaps", incrigaps },
|
|
||||||
{ "incrogaps", incrogaps },
|
|
||||||
{ "incrihgaps", incrihgaps },
|
|
||||||
{ "incrivgaps", incrivgaps },
|
|
||||||
{ "incrohgaps", incrohgaps },
|
|
||||||
{ "incrovgaps", incrovgaps },
|
|
||||||
{ "togglegaps", togglegaps },
|
|
||||||
{ "defaultgaps", defaultgaps },
|
|
||||||
{ "setgaps", setgapsex },
|
|
||||||
{ "view", view },
|
|
||||||
{ "viewall", viewallex },
|
|
||||||
{ "viewex", viewex },
|
|
||||||
{ "toggleview", toggleview },
|
|
||||||
{ "toggleviewex", toggleviewex },
|
|
||||||
{ "tag", tag },
|
|
||||||
{ "tagall", tagallex },
|
|
||||||
{ "tagex", tagex },
|
|
||||||
{ "toggletag", toggletag },
|
|
||||||
{ "toggletagex", toggletagex },
|
|
||||||
{ "togglefullscreen", togglefullscreen },
|
|
||||||
{ "fullscreen", fullscreen },
|
|
||||||
{ "togglescratch", togglescratch },
|
|
||||||
{ "killclient", killclient },
|
|
||||||
{ "xrdb", xrdb },
|
|
||||||
{ "quit", quit },
|
|
||||||
{ "setlayout", setlayout },
|
|
||||||
{ "setlayoutex", setlayoutex },
|
|
||||||
};
|
|
Loading…
Add table
Reference in a new issue