dotfiles/.suckless/config.h

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2025-06-06 08:43:04 +03:30
/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int gappx = 14; /* gaps between windows */
static const unsigned int snap = 3; /* snap pixel */
static const int user_bh = 12; /* 2 is the default spacing around the bar's font */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int vertpad = 10; /* vertical padding of bar */
static const int sidepad = 16; /* horizontal padding of bar */
static const char *fonts[] = {"CaskaydiaMonoNerdFont-Bold:size=9.2"};
static const char dmenufont[] = "CaskaydiaMonoNerdFont-Bold:size=10.6";
static char normbgcolor[] = "#222222";
static char normbordercolor[] = "#444444";
static char normfgcolor[] = "#bbbbbb";
static char selfgcolor[] = "#eeeeee";
static char selbordercolor[] = "#005577";
static char selbgcolor[] = "#005577";
static char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ NULL, NULL, NULL, 0, 0, -1 },
};
/* layout(s) */
static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{"", tile}, /* first entry is default */
{"󰭩", NULL}, /* no layout function means floating behavior */
{"", monocle},
};
static const char *pcmanfm[] = { "pcmanfm", NULL };
static const char *firemenu[] = { "firemenu", NULL };
#include <X11/XF86keysym.h>
//different commands per OS
#ifdef __linux__
#define VOL_UP "pamixer --allow-boost -i 10; kill -44 $(pidof dwmblocks)"
#define XK_UP "pamixer --allow-boost -i 5; kill -44 $(pidof dwmblocks)"
#define VOL_DOWN "pamixer --allow-boost -d 10; kill -44 $(pidof dwmblocks)"
#define XK_DOWN "pamixer --allow-boost -d 5; kill -44 $(pidof dwmblocks)"
#define VOL_MUTE "pamixer -t; kill -44 $(pidof dwmblocks)"
#define VOL_KILL "kill -44 $(pidof dwmblocks)"
#elif __OpenBSD__
#define VOL_UP "sndioctl output.level=+0.10; pkill -SIGUSR1 dwmblocks"
#define XK_UP "sndioctl output.level=+0.05; pkill -SIGUSR1 dwmblocks"
#define VOL_DOWN "sndioctl output.level=-0.10; pkill -SIGUSR1 dwmblocks"
#define XK_DOWN "sndioctl output.level=-0.05; pkill -SIGUSR1 dwmblocks"
#define VOL_MUTE "sndioctl output.mute=!; pkill -SIGUSR1 dwmblocks"
#define VOL_KILL "pkill -SIGUSR1 dwmblocks"
#elif __FreeBSD__
#define VOL_UP "sndioctl output.level=+0.10"
#define XK_UP "sndioctl output.level=+0.05"
#define VOL_DOWN "sndioctl output.level=-0.10"
#define XK_DOWN "sndioctl output.level=-0.05"
#define VOL_MUTE "sndioctl output.level=-1"
#define VOL_KILL "pkill -SIGUSR2 dwmblocks"
#endif
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = {"zsh", "-c", "st -e zsh & walrs -R -q ",NULL};
#include "movestack.c"
static Key keys[] = {
/*modifierkey function argument */
{ Mod4Mask|ShiftMask, XK_r, spawn, {.v = firemenu } },
{ MODKEY, XK_f, spawn, {.v = pcmanfm } },
{ MODKEY, XK_r, spawn, {.v = dmenucmd } },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_q,quit, {0} },
//{ MODKEY, XK_b, spawn, {.v = floorp} },
{ MODKEY, XK_b, spawn, SHCMD("floorp") },
{ MODKEY, XK_m, togglebar, {0} },
{ MODKEY, XK_o, incnmaster, {.i = +1 } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
{ MODKEY, XK_s, killclient, {0} },
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
//volume control
{ Mod1Mask, XK_equal, spawn, SHCMD(VOL_UP) },
{ Mod1Mask, XK_minus, spawn, SHCMD(VOL_DOWN) },
{ Mod1Mask, XK_minus, spawn, SHCMD(VOL_DOWN) },
{ 0, XF86XK_AudioMute, spawn, SHCMD(VOL_MUTE) },
{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD(XK_UP) },
{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD(XK_DOWN) },
//lock
{ MODKEY|ShiftMask, XK_l, spawn, SHCMD("slock") },
{ 0, XK_Print, spawn, SHCMD("screenie") },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};