agg/src/agg.c

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C
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// Made with GNU/Linux
#include <stdio.h>
#include <stdbool.h>
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#include <time.h>
#include <stdlib.h>
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int main(void) {
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srand(time(NULL));
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printf ("Hello World!\nThis is a game written for AgnoxGD.\nWould you like to see a tutorial\nType 1 for no, or 0 for yes.\n");
int tempInput;
bool tutorial;
if (scanf ("%d", &tempInput) == 1) {
tutorial = tempInput; }
if (tutorial) {
printf ("OK! Lets continue.\n");
} else {
printf ("TODO\n"); }
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int playtime;
printf ("How long would you like to play for? Answer in seconds.\n");
scanf ("%d", &playtime);
time_t unix_time;
unix_time = time(NULL);
int end_time = unix_time + playtime;
int score = 0;
// int qa;
// int tl;
// int st;
// I can't remember what the fuck these are for
while (unix_time < end_time) {
float num1 = rand() % 10 + 1;
float num2 = rand() % 10 + 1;
int type = rand() % 4 + 1;
float result;
float answer;
// DEBUG
printf("%g, %g and %d\n", num1, num2, type);
if (type == 1) {
printf ("Add %g and %g\n", num1, num2);
result = num1 + num2;
scanf ("%g", &answer);
unix_time = time(NULL);
} else if (type == 2) {
printf ("Divide %g by %g\n", num1, num2);
result = num1 / num2;
scanf ("%g", &answer);
unix_time = time(NULL);
} else if (type == 3) {
printf ("Subtract %g from %g\n", num2, num1);
result = num1 - num2;
scanf ("%g", &answer);
unix_time = time(NULL);
} else if (type == 4) {
printf ("Multiply %g by %g\n", num1, num2);
result = num1 * num2;
scanf ("%g", &answer);
unix_time = time(NULL);
}
if (result == answer) {
printf ("Correct!\n");
score++;
} else {
printf ("Incorrect!\n");
}
// DEBUG
printf ("Result is %g\n", result);
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}
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printf ("Your score is %d!\n", score);
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return 0;
}